AI Insights · Timothy · October 2024
Q3 2024 Performance of Top Sandbox Games in Latin America
Discover the performance trends of the top sandbox games in Latin America during Q3 2024, as measured by Sensor Tower. Explore the revenue, downloads, and active user data for leading games like Roblox and Minecraft.
During the third quarter of 2024, the sandbox gaming category on a unified platform in Latin America showcased varying performance trends, as reported by Sensor Tower.
Roblox saw a robust performance with weekly revenue starting at approximately $1.1M and peaking mid-quarter at around $1.2M before experiencing a dip to $932K by late September. Downloads peaked at 1.8M in late July, although they tapered off to 1.2M by the end of the quarter. The game maintained a large active user base, declining from 50.7M to 45.9M over the quarter.
Minecraft: Play with Friends displayed a gradual decline in weekly revenue, starting from $299K in early July to $274K by the end of September. Downloads followed a similar trend, with a peak of 354K in early August, decreasing to 301K by the quarter's close. Active users remained relatively stable, fluctuating slightly around 4.5M.
Blockman GO showed consistent weekly downloads, generally hovering around 90K to 110K. Revenue remained modest, with figures around $11K to $13K throughout the quarter. The active user count increased steadily, reaching nearly 468K by the end of September.
Terraria recorded a slight decline in both revenue and downloads over the quarter. Revenue started at $8.7K and ended at $8.3K, while downloads decreased from 2.2K to 1.1K. Active users saw a decrease, moving from 22K to 18.4K by the quarter's end.
Habbo - Original Virtual World experienced fluctuations in revenue, with a peak of $3.8K in early August, tapering to $1.3K by the end of September. Downloads consistently decreased, starting from 7.7K and ending at 4.3K. The active user base also saw a decline from 39.5K to 31.8K.
For more detailed insights and data, visit Sensor Tower.